Known as SockmanMC in the Minecraft community

Swayyy

Software Developer

I build Minecraft plugins, developer tools, AI-assisted software, and other projects while continuing to learn modern software development.

About

A bit about me

My online developer identity is Swayyy. In the Minecraft community, I'm known as SockmanMC, where most of my work so far has been building plugins and tools for servers.

I enjoy designing polished software and creating projects that feel complete and user-friendly — the kind of details that make something feel finished rather than just functional.

I like learning new technologies by building real projects with them. I also enjoy AI-assisted development, and I care about understanding how the software I build actually works rather than just shipping it.

Projects

Things I've built

NetworkAudit

In Development

A server auditing platform for Minecraft networks. It collects important server events, stores them in a centralized database, and presents them through a searchable dashboard so administrators can investigate incidents more efficiently.

  • Full-stack architecture
  • Java + Next.js
  • Supabase / PostgreSQL
  • REST API
  • Event timelines

OfflineShops

Private

A virtual shop system that lets players create persistent stores without needing physical shop plots. Players stock items in bulk, manage listings, and keep making sales even while offline.

  • Paper API
  • Vault integration
  • GUI design
  • Marketplace systems
  • Economy mechanics

Sakib SMP Network

Private Client

A collection of custom plugins developed for a private Minecraft network. My work spans gameplay systems, progression, proxy communication, moderation tools, duels, and other infrastructure used across multiple servers.

  • Paper & Velocity
  • Large plugin ecosystem
  • Live production environment
  • Performance optimization
  • Network infrastructure

SellBarrels

Private

A survival-focused economy plugin where players place upgradeable barrels that automatically sell stored items over time. Designed with raiding gameplay, persistence, and edge-case handling in mind.

  • Economy systems
  • Custom blocks
  • Inventory management
  • Anti-dupe protections
  • Plugin integrations

EndGate

Public Release

Turns The End opening into a server-wide event with countdowns, announcements, bossbars, and scheduled opening ceremonies — instead of a quiet day-one rush.

  • Countdown events
  • Bossbars & titles
  • Discord webhooks
  • PlaceholderAPI
  • Scheduling
  • Paper 1.21+

Skills

What I work with

Rather than claiming mastery, here's an honest picture: the tools I use regularly, and the ones I'm actively learning by building projects with them.

Technologies I use

Tools I reach for day to day and feel comfortable in.

Java
Git
GitHub
Maven
Paper API
IntelliJ IDEA
AI-assisted development

Currently learning

Technologies I'm actively exploring through real projects.

TypeScript
React
Next.js
Swift
Tailwind CSS
PostgreSQL
Docker

Contact

Get in touch

Whether it's about a project, a plugin, or just to say hi — my inbox is open.